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Course Catalog

Game Programming

This course provides students with an introduction to the theory and practice of video game programming. Students will participate in individual hands-on lab exercises, and also work together like a real game development team to design and build their own functional game using an existing game engine (e.g. Unreal Engine 4). Concepts covered include event programming, rendering, artificial intelligence for games, and game physics. Prerequisite: CSCI 205. Fall semester.

Grade Basis: Letter Grade
Credits: 4.0